根据Polaris市场发布的一项新研究,全球无线飞行娱乐市场预计将于2026年达到3,6380亿美元。无线飞行中娱乐市场的市场增长在发达国家和发展中国家的经济体中越来越多的人口趋势。此外,人们在船上使用自己的设备的偏好也有补充市场增长。无线机上娱乐系统提供的服务在乘客的个人设备以及航空公司提供的便携式媒体接口设备上易于访问。
The market for wireless inflight is segmented on the basis of aircraft into narrow-body, and wide-body. The narrow-body aircraft is expected to dominate the market for wireless in-flight entertainment market and is anticipated to continue its dominance during the projected period. The growth of this segment is due to the increasing demand for narrow-body aircrafts for short-distance routes. Furthermore, the regional jet segment is expected to grow at a high pace during the projected period as airlines globally are upgrading their regional jet fleets with wireless in-flight entertainment systems.
有问题吗?在通过单击下面的链接,请在购买此报告之前请求示例或进行查询:
//m.ptlymt.com/industry-analysis/wireless-in-flight-entartainment-market.
此外,市场也被分段为产品,装修,硬件和技术。产品段进一步分为嵌入式IFE,便携式IFE,开销IFE和无线IFE。装配段分为LineFit和改装。预计在2017 - 2017 - 2016年预计期间,预计无线飞行娱乐市场的改造市场将成为增长最快的部分。这种增长归功于航空公司增加了改造无线网络上娱乐系统,因为它有利于航空公司减少总体飞行重量并增加利润率以及提供改善的乘客体验。
North America is the leading the market for wireless in-flight entertainment owing to high spending capacity of people for air travels resulting in their increased demand for better passenger experience. The Asia Pacific region, which comprises of several developing economies, is facing a tremendous growth in its airline industry due to increased spending capability of the population resulting in increased air travel. Also, the airline industry in Asia Pacific is highly competitive thus, airline companies are investing significantly to provide updated technology for enhancement of passenger experience. Major industry players include Gogo Inc., Bluebox Avionics Ltd, Inflight Dublin, Ltd, Panasonic Corporation, Lufthansa Systems GmbH, SITA OnAir, Rockwell Collins Inc., Thales Group S.A., Zodiac Aerospace SA, and BAE Systems PLC.